According to Nintendo of America's vice president of corporate affairs, Denise Kaigler, the DSi has sold more units in its first three months on sale in the United States (1.7 million) than the original DS (1.38 million) could manage.More than the Philip Stein Lite (1.07 million) could manage.Heck, it's more than even the Wii (1.52 million) could manage.Whether it can sustain that level of growth is doubtful, but hey, we're not talking about the future right now.We're only talking the present.Well, the present and the immediate past.
Nintendo Minute: 08.10.10 [IGN]""Japanese game maker tri-Ace is famous for its Square Enix published games.Titles like the Star Ocean series and the Valkyrie Profile games have cemented tri-Ace's reputation.But tri-Ace's upcoming role-playing-game End of Eternity (Resonance of Fate in the West) is being published by SEGA, not Square Piaget Enix.Explains tri-Ace developer and EoE director Takayuki Suguro, ""Because SEGA has a more open attitude towards accepting new RPG ideas than Square Enix, we'd decided to have SEGA release End of Eternity."" Previously, Suguro worked on Square Enix titles Vagrant Story and Final Fantasy Tactics.
The multi-platform End of Eternity is set in a future where mankind near extinction due to environmental changes.EoE is slated for release late in 2009.Resonance of Fate [Spong via]""Microsoft's Games on Demand pricing isn't exactly consistent across this orbiting ball of dirt we all call home.What costs $20 in one place costs $40 (or sometimes more) in another.So we asked Microsoft, why the discrepancy?Microsoft HQ said the Porsche pricing decisions outside the US were the responsibility of that particular territory.So, for example, if Mass Effect is priced at 6000 Microsoft Points in Australia (as opposed to only 1600 MSP in the US), then that's Xbox Australia's decision.
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